
Turning a 25-year-old franchise into a cultural moment.
A comprehensive go-to-market and brand strategy for The Sims franchise, built around a creator-first, community-led approach. Developed as part of a team project covering transmedia storytelling, UGC campaigns, brand partnerships, and an immersive PR event.
The Sims has sold 200M+ units and reached 500M+ lifetime players, but moved to a free-to-play model in 2022. With an Amazon MGM movie in development, the franchise needed a strategy to re-establish cultural relevance and activate its massive but passive fanbase.
A TikTok/IG/YouTube Shorts campaign where players recreate real-life stories and dream scenarios using The Sims and share them with #MySimLife.
A Sims-branded rave where attendees become "Sims IRL," entering through a Create-A-Sim check-in and wearing mood-reactive Plumbob headpieces that change color throughout the night based on their choices.
A cross-platform brand partnership where Love Island contestants are added as playable Sims for a limited time, and in-show challenges are themed around Sims gameplay mechanics.